local luaUtils = CS.Torappu.Lua.Util; RecruitOnlyUtil = Class("RecruitOnlyUtil"); function RecruitOnlyUtil.CheckIfRecruitOnlyConsumedByActId(actId) if actId == nil then return false; end local suc, actData = CS.Torappu.ActivityDB.data.activity.recruitOnlyData:TryGetValue(actId); if not suc then return false; end if actData.recruitData == nil then return false; end local suc, playerActData = CS.Torappu.PlayerData.instance.data.activity.recruitOnlyList:TryGetValue(actId); if not suc then return false; end return playerActData.used >= actData.recruitData.tagTimes; end