local eutil = CS.Torappu.Lua.Util local UICharacterIllustLuaLoader = Class("UICharacterIllustLuaLoader") function UICharacterIllustLuaLoader:Initialize(root) self.m_assets = eutil.CreateLuaAssets(root:GetInstanceID()); end function UICharacterIllustLuaLoader:Dispose() eutil.UnloadLuaAssets(self.m_assets); end function UICharacterIllustLuaLoader:ControllerOnlyLoadChrIllust(skin, content) return eutil.LuaControllerOnlyLoadChrIllust(skin, self.m_assets, content); end return UICharacterIllustLuaLoader;