local luaUtils = CS.Torappu.Lua.Util; local FadeSwitchTween = CS.Torappu.UI.FadeSwitchTween; local MainlineBpBpUpDetailView = Class("MainlineBpBpUpDetailView", UIPanel); local MainlineBpBpUpDetailItemView = require("Feature/Activity/MainlineBp/MainlineBpBpUpDetailItemView"); function MainlineBpBpUpDetailView:OnInit() self:AddButtonClickListener(self._btnClose, self._OnCloseBtnClicked); self.m_adapter = self:CreateCustomComponent(UISimpleLayoutAdapter, self, self._contentItem, self._CreateUpDetailItem, self._GetItemCount, self._RenderItemView); self.m_switchTween = FadeSwitchTween(self._canvasSelf, tonumber(self._floatTweenDur)); self.m_switchTween:Reset(false); end function MainlineBpBpUpDetailView:OnViewModelUpdate(data) if data == nil then return; end self.m_switchTween.isShow = data.showBpUpDetailPanel; self.m_cachedDataList = data.bpUpDescModelList; self.m_adapter:NotifyDataSetChanged(); end function MainlineBpBpUpDetailView:_CreateUpDetailItem(gameObj) local itemView = self:CreateWidgetByGO(MainlineBpBpUpDetailItemView, gameObj); return itemView; end function MainlineBpBpUpDetailView:_GetItemCount() if self.m_cachedDataList == nil then return 0; end return #self.m_cachedDataList; end function MainlineBpBpUpDetailView:_RenderItemView(index, itemView) itemView:Render(self.m_cachedDataList[index + 1]); end function MainlineBpBpUpDetailView:_OnCloseBtnClicked() if self.onCloseBtnClick == nil then return; end Event.Call(self.onCloseBtnClick); end return MainlineBpBpUpDetailView;