local TeamQuestMissionItemView = require("Feature/Activity/TeamQuest/View/TeamQuestMissionItemView") local TeamQuestMissionListAdapter = Class("TeamQuestMissionListAdapter", UIRecycleAdapterBase) function TeamQuestMissionListAdapter:SetViewModel(viewModel) self.m_viewModel = viewModel end function TeamQuestMissionListAdapter:ViewConstructor(objPool) local itemView = self:CreateWidgetByPrefab(TeamQuestMissionItemView, self._itemPrefab, self._container) itemView.onItemClick = self.onItemClick local rootGo = itemView:RootGameObject() self:AddObj(itemView, rootGo) return rootGo end function TeamQuestMissionListAdapter:OnRender(transform, index) local item = self:GetWidget(transform.gameObject) local luaIndex = index + 1 local missionModel = self.m_viewModel.missionList[luaIndex] local themeColor = self.m_viewModel.themeColor item:Render(missionModel, themeColor, self.m_viewModel:IsInTeam()) end function TeamQuestMissionListAdapter:GetTotalCount() if self.m_viewModel == nil then return 0 end return #self.m_viewModel.missionList end return TeamQuestMissionListAdapter